4 Apr 2012

The position of traditional painting in animation by Hai Guo

Animation is a wonderful and interesting art form, the animation movies and the video games are very popular in today’s world, and it is playing a more and more important part in our leisure life, especially for the young generations. The constant developments in animation industry have brought us improved visual and spiritual enjoyments. While, either for the traditional hand-drawn animation or the latest high-technology animation, the ‘art’ elements remain the same and always play an import role. An animation project cannot be ‘great’ without the proper combination of unique shapes, great composition and beautiful colors. Whatever it is, a character, an animal, a background scene or other parts in the animation, it could not be anything good without good traditional painting skills, unfortunately, those skills are being neglected by many young animation practitioners.

At present, in China, almost all of the animation professionals are just “software operators” who are usually trained in continue education schools, where the educators used to educate the participants by simply teaching them to get familiarly with the mechanism and application of some certain animation design software, rather than help the participants to build their sense of aesthetics and their visual sensitivity. The inadequate training and education at professional levels caused the slow development of China’s animation industry in recent years, and of course, you could not expect a high quality animation works from those ‘software operators’.

In this essay I will explain: first, the role of animation; second, the workflow of animation production; and the principle elements of art: composition, shape and color. After then, I will give a general description of the Chinese animation industry. At the end, I will discuss the importance of the traditional painting skill in creating animation works.

See Hai's blog here

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